


They are still death traps that have another player waiting for you as you enter, and no way to turn them “off.” Beta Issues But doors themselves, though? Nope, they still present the same problems before as it did in MW 2019. If you hated them in Modern Warfare, well, there is a slight improvement that some parts of the environment (and windows) can be smashed. While you can run-‘n’-gun in Vanguard more than in Modern Warfare, it still feels like you’re being penalized for playing aggressively rather than, just sitting and peeking out windows and ledges to pick people off that are trying to run ‘n’ gun.Īnother thing that’s back are doors and windows. Firing unsuppressed weapons won’t show that player’s location on the mini map unless you use the Radar perk. That said, the issues that I came across MW 2019 is present in Vanguard. My take? I did eventually warm up to Modern Warfare 2019, though it’s far from being my favorite Call of Duty multiplayer experience. If you weren’t a fan of MW2019, then there is a big possibility that you won’t dig Vanguard given the similarities. From the way characters are heavier compared to past Call of Duty games, to how the guns behave. In case you didn’t know, the game runs on the same engine as Modern Warfare 2019, and it’s pretty noticeable that it does. Right off the bat, Vanguard feels familiar…maybe a little too much. In saying that, this impressions piece is for the Vanguard beta, and my initial take on the multiplayer. Lots of items are locked for higher levels, and we don’t have access to the full gamut of weapons, perks, streaks, maps, etc. As is the norm every year, players are given a chance to test the game’s multiplayer out before it’s official release, and that’s just what we did with the early access beta.įirst off, note that the COD Vanguard beta is not the complete version of the multiplayer mode.

This year, it’s Sledgehammer Games’ turn with Call of Duty: Vanguard. Here we are: another year, another Call of Duty.
